It’s coming soon to Steam Early Access and look pretty cool. The spaceship design is really KSP like đ
http://astroneer.space/
It’s coming soon to Steam Early Access and look pretty cool. The spaceship design is really KSP like đ
http://astroneer.space/
â Icons on the iPhone home screen have received a slight increase in size up from 114px and 57px to 120 px and 60px respectively
â A new golden ratio grid has been introduced. (but so far people, including apple, seem to be taking it very casually)
â A very bright new color scheme is included in the PSD
â New iOS 7 app store and home screen preview generators
â More flat
â A new curved outline⌠Oh the elusive corner radius.
more interesting infos (especially on the corner radius of the new icons) here Start making iOS 7 Icons with the App Icon Template 3.0 | Pixelresort.com.
A website with full resolution vintage photos from the Mercury, Gemini and Apollo missions. They kinda look like SpaceInstagram đ
http://tothemoon.ser.asu.edu/
His name is Mako, and here’s the blog: http://blog.livedoor.jp/fushigimako/
A new Humble Indie Bundle!
This time with:
aaaand…
MirrorMoon EP is a space adventure that begins on a red planet and its unique moon. Reminds me of the old Noctis.
One of the most intriguing experimental “games” I’ve played is Dear Esther, a first person art video game developed by The Chinese Room.
Well, it looks like their next art game, the spiritual successor of Dear Esther, Everybody’s Gone to the Rapture will be a PlayStation 4 Exclusive, available at the PS4 launch and with no plans for a PC release.
âWe donât have enough money or production expertise to make this game without help, we donât think we can raise enough through Kickstarter or public alpha to make this happen.â said Dawn Pinchbeck of The Chinese’s Room.
That’s a huge news, and another reason to buy a PS4. It looks like Sony is really doing a lot for Indie developers.
Lost Cosmonauts (or Phantom Cosmonauts) is a conspiracy theory alleging that Soviet cosmonauts entered outer space, but without their existence having been acknowledged by either the Soviet or Russian space authorities.
There’s no hard evidence to support this stories, however it’s eerie thinking about dozens of dead cosmonauts lost in the void of space, drifting around the Earth forever.
This minimalist indie game from Adam Saltsam, the developer of Canabalt and sound designer Robin Arnott lets you experience the void and isolation of space, drifting around abandoned space stations with limited oxygen and energy.
Claustrophobic, desolated survival horror with an impressive sound design and really captivating concept.
The emulator of an obscure computer system propagates across the internet, a signal is establishedâŚ
An interesting indie gaming in development with glitchy cool aesthetics, can’t wait to try it.
More informations on the website